a2.1.0 (feature) - Pentatope & Orthoplex
Added two new convex regular 4-polytopes (next to the existing tesseract, the 4D analogy of a cube):
- Pentatope: The pentatope, also called the 4-simplex or the 5-cell, is the 4D analogy of a tetrahedron. As opposed to a tetredron with 4 triangular faces, it is made of 5 tetrahedral cells.
- Orthoplex: The orthoplex, also called the 4-orthoplex or the 16-cell, is the 4D analogy of a octahedron. As opposed to an octahedron with 8 triangular faces, it is made of 16 tetrahedral cells.
These are also present in the DefaultScene as blue objects, but also have their own hyperscenes, FixedPentatope and FixedOrthoplex, each with a highlighted tetrahedral cell.
Since there are 6 regular convex 4D polytopes (as opposed to 5 Platonic solids in 3D), that means that there are three more to go: the octaplex (24-cell, the only one that doesn’t have a direct 3D analogy), the tetraplex (600-cell, 4D analogy of an icosahedron) and the dodecaplex (120-cell, 4D analogy of a dodecahedron). These definitely seem more challenging to implement than the existing three, as all of them do not exist in 5+ dimensions, the octaplex doesn’t have a 3D analogy, and the tetraplex and dodecaplex are absolute monsters in terms of cell and vertex count, however I’m sure I’ll find a way soon enough :)
Besides that, there is also a new lock rotation sliders button. If you click on the lock icon in the top left of the rotation sliders panel, the sliders won’t snap back to 0 if you release them. Pretty self-explanatory :)
Files
Get 4D Simulation
4D Simulation
Some 4-dimensional scenes you can move and rotate in, rendered to a 3-dimensional viewport using perspective projection.
| Status | Prototype |
| Author | Ascyt |
| Genre | Simulation |
| Tags | 4d, Experimental, Open Source, Sandbox, Unity |
More posts
- a2.5.1 (hotfix)14 days ago
- a2.5.0 (feature) - Duoprisms19 days ago
- a2.4.0 (feature) - Clifford Torus74 days ago
- a2.3.0 (feature) - Downloadable builds82 days ago
- a2.2.1 (hotfix)91 days ago
- a2.2.0 (feature) - Absolute rotation system97 days ago
- a2.0.1 (hotfix)Jul 19, 2025
- a2.0.0 (major) - Quaternion PairsJul 15, 2025
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